Steam sales statistics from Yerba Mate Tycoon (after/during early access) + Android/IOS version statistics. Continuation of first-month sales post.
Things related to GameDev, earnings and statistics from my games, games in progress + a lot more.
My first steam game early access (first month) statistics, earnings, wishlist stats.
What mistakes have I made while developing my game? Why the release of Bomb Rain was a big failure?
My indie gamedev journey summary, earnings, and statistics from 8 games + plans. How much cash I had earned? How many downloads of the games I had got?
I had released my games on IOS, earnings and statistics, and a lot more. Was it worth it? What is my overall experience with the App Store?
How much I had earned from my 8th Android + IOS + WebGL Game? The biggest earnings and downloads in my gamedev journey
How much I had earned from my 4th Android + IOS + WebGL Game? Simple idle parody game, to be honest, it’s not bad.
How much I had earned from my 3rd Android + WebGL Game? Well, it could be a lot of worse, to be honest, it couldn’t 🙁
How much I had earned from my 2nd Android/IOS Game? Earnings and statistics. We got a huge difference in earnings, check it out.
How much I had earned from my first Android Game? Earnings and statistics + data after a few years later. Total downloads + total earnings.